The Marvelous Designer software technology is based on the art of sewing and pattern-making (making a blueprint for a garment). Marvelous Designer (or MD for short) is a cutting-edge garment design software that enables 3D artists and CG artists to create beautiful 3D virtual DYNAMIC clothing. Follow our training program for a solid grip on using MD and making clothes and this library will save you a ton of time into the future for your 2d and 3D artwork. Once you understand the basic principles you can mix and match a sleeve from one garment, a shirt from another, a skirt from yet another or a pair of Marvelous pants to make your own novel creation. Our Marvelous Designer clothing patterns help you to better understand how to make clothes in MD, since you can use them to analyze the principles of patterns for your own creations in future and of course also to practice tracing our clothing templates into the MD program, re-creating the garments and sewing up the clothes. Ready-made Marvelous Designer clothing items save you a ton of time since you simply bring them into the program ( compatible with all MD versionsfrom MD v.4 and up!) and just need to adjust to your Avatar. Our Marvelous Designer fabric presets library is delivered in its own zip as well as being organized neatly into each garment’s folder for easy referencing. Paul answers all these questions and more, and reveals many never-before published tricks and secrets.Our Marvelous Designer Garment File Library has it all ready-made Marvelous clothes, their physical property presets and clothing templates/ patterns. Production topics include: best practices for making common garments, how to achieve perfect animatable topology, how to precisely control cloth and fine detail in ZBrush and how to make an asset flexible enough to appease the demands of a director, FXTD or texture painter all at once. He shares his expertise on how to move between Marvelous Designer, Maya and ZBrush, while cherry picking the strengths of each program to achieve the best looking and most production friendly results. The next phase of the course dives into pushing the fabric through the pipeline. He then demonstrates how to alter the sloper into custom garments. He starts by teaching the fundamentals of Marvelous for new users, showing how to manipulate fabric and the core functions of Marvelous, before showing how to make a ‘sloper' (generic fitting shirt/pants). In this course, Paul explains how to make clothes with Marvelous Designer while demonstrating how to push it to the next level with Maya and ZBrush. It is a common misconception that there is only one best program or technique for making clothing. In this in-depth tutorial Paul Liaw shares his industry proven techniques for the creation of digital clothing with Marvelous Designer.
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September 2023
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